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Tokyo Game Show 2024 PlayStation Stand Recap: Field Report – PlayStation.Blog

Join us for a tour of the PlayStation booth at Tokyo Game Show 2024, with some memorable photo ops and hands-on with some anticipated PS5 games. Let’s take a look at the standings plus gameplay reports for Metal Gear Solid Delta: Snake Eater, Sonic x Shadow Generations, Dragon Quest III HD-3D Remake and Metaphor ReFantazio.

At the PlayStation stand, visitors can check out the PS5 Pro console – which will be on public display for the first time and released on November 7 – as well as play Final Fantasy VII Rebirth or Gran Turismo 7 on the new console. Additionally, the full PlayStation 30th Anniversary Collection lineup will also be on display on the stand.

SIE presents an exciting range of PS5 titles, including Astro Bot and the highly anticipated Monster Hunter Wilds. Let’s dive in!

Metal Gear Solid Delta: Snake Eater | Publisher: Konami


Metal Gear Solid Delta: Snake Eater is a remake of the 2004 PS2 game Metal Gear Solid 3 Snake Eater. I got the chance to play a versus mission on the PlayStation booth.

As Snake descends into the jungle, he summons his mentor, The Boss. The excellent voice work for these iconic characters immediately took me back to my PS2 days with the original. The map design, where players move between sub-areas, is also faithfully recreated in the remake. While it may have been entirely possible to create a single large map using today’s advanced technology, the design of the sub-areas makes each jungle section feel distinct.

The new high-definition visuals are stunning, with the character textures and jungle atmosphere realistically rendered. The change in camera angle, from bird’s eye view to third person, also increases the immersive feeling of exploring the dense jungle. Metal Gear Solid Delta: Snake Eater is a game that not only feels new with its updated graphics and controllability, but also brings with it a wave of nostalgia as it stays true to the original story, dialogue and map design.

Dragon Quest III HD-2D Remake | Publisher: Square Enix

Launching on November 14, Dragon Quest III HD-2D Remake is a vibrant reinterpretation of the beloved 1998 RPG. The game offers a richer aesthetic by adding 3D effects to pixel-based backgrounds. The pixelated characters and monsters coexist harmoniously with the 3D backgrounds, and I was captivated by the meticulous rendering of the undulating water surfaces and the details of the interior decorations. The landscape also gradually transitions from day to evening to night as time passes.

The new Monster Battle Road feature allowed me to send three captured monsters into the battle arenas against other teams of creatures. While you can’t control the monsters directly, you can still choose from four preset tactics to influence the battle against your monsters. I have learned that changing tactics regularly smooths the way to victory.

While playing, I also explored the Skyfell Tower and fought the boss bandit, Robbin’ ‘Ood. As in the original, the battles are based on random encounters. Instead of assigning actions to each party, I opted for a group command for some AI combat actions. The battles offer three options for speed, so I chose the fastest option for quick, hassle-free battles. At the top of the tower, Robbin’ ‘Ood and his three accomplices were waiting for me. Skillful use of spells, special abilities and recovery commands is the key to overthrowing these deadly enemies.

Metaphor: ReFantazio | Publisher: Atlus

Metaphor: ReFantazio, launching October 11 on PS5 and PS4, is a new IP from the creator of the Persona series.

In the Dungeon modes, Occupied Cathedral, I explored with friends who possessed awakened abilities, Archetypes, and experienced a unique combat system called Fast & Squad. The battle started with enemy encounters that triggered a turn-based commando battle called Squad. However, against lower-ranked opponents, I was able to immediately attack them with a quick attack, defeating them with a single blow instead of initiating a turn-based battle.

The Squad command battle is based on Atlus’ signature Press Turn Battle system. You can use the Press icon to determine how many actions are left for each turn, as normal attacks, stronger attacks called Synthesis, and Archetype abilities each consume a different amount of press. In particular, attacking the enemy’s weak points does not cost any press and provides more options for additional actions. The thrill of a successful strategy is matched only by the disappointment of a failed strategy, creating an emotional rollercoaster in which each decision carries significant weight. This intensity and excitement are especially palpable during battles against formidable enemies. The stylish ultimate movement skill Synthesis perfectly captures the essence of Persona.

In Journey mode, I traveled with the gauntlet runner and mingled with friends to learn about their identities and what they mean to my character.

Sonic X Shadow Generations | Publisher: Sega

Sonic Generations has been remastered with new content featuring Shadow in this fast-paced action adventure, launching on October 25.

I dropped into the Space Colony Ark: Act 1 of Shadow’s storyline, guiding the hedgehog through a space station with lightning-fast reflexes. With missiles, lasers, and robots all trying to stop my advance, the power of Chaos Control helped me outsmart them.

Later in the game I faced a familiar but stronger boss, Metal Overload, from a 2003 PS2 Sonic game. For this part of the game, Doom Surf is the only way to travel, as the stage is on the ocean plays. Using L1 and R1, I spun around to deflect the enemy’s missiles and attack the boss. Between jumping over a barrage of lasers and dodging the boss’s tail, this game is packed with endless action and kept me on my toes the entire time.


You can also find the recent hands-on reports on my experiences with Monster Hunter Wilds, Like a Dragon: Pirate Yakuza in Hawaii, and Dynasty Warriors: Origins at Tokyo Game Show 2024.

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