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The Best Marine SP Gear and Class Setup in Black Ops 6

It’s been a while since we had a decent hunting rifle. Call of duty. Maybe the old hunting rifles Codhas scared off developers, such as the AA-12 or SPAS-12 in Modern Warfare 2but there may just be a new addition to the list of all-time weapons thanks to Black Ops 6.

The Marine SP is a solid shotgun weapon system capable of killing at medium range, but it has drawbacks that prevent it from truly taking over a lobby. We plan to change that with these attachments and perks that will make you the king of the server.

This is our best build for the Marine SP in Black Ops 6.

Best Marine SP Gear and Class Lineup in BO6

A screenshot of the Marine SP and his best gear in Black Ops 6.
Run and gun time. Screenshot by Dot Esports

Best Marine SP build in Black Ops 6

  • snout: Muzzle brake
  • Walk: Long barrel
  • Underflow: Ranger front grip
  • Stock: Light stock
  • Fire Mods: Rapid fire

With this build we’re making the Marine SP an all-around beast of a primary unit, utilizing the Rapid fire mod to greatly increase its rate of fire. The downside of the weapon is its short range and long pump-action timing, so combining Rapid Fire with a Long barrel immediately addresses our two biggest drawbacks.

From here we focus on mobility, so a Light Stock combined with a Muzzle brake keeps us focused on the goal faster and longer. Ranger front handle completes the build. While the Quick Load Barrel makes more sense, dropping it to just four shots really weakens it as a primary weapon.

Best Marine SP Class Setup in Black Ops 6

Equipment

  • Pistol: Personal preference
  • Melee: Knife
  • Tactical: Stim-shot
  • Deadly:Semtex
  • Field Upgrade: Attack Pack

Benefits and Classroom Setup

  • Advantage one: Murderer
  • Plot Two:Gung-Ho
  • Plot Three: Bankroll or double time
  • Perk Four: Dispatcher of Ghost
  • Wildcard: Perk Greed
  • Sspecialty: Enforcer

Like our C9 and Jackal builds, we want to stay on the move here and make the most of our Enforcer Specialty bonus, which grants movement speed and health regen on kill. For this, we use Murderer, Gung HoAnd Bankroll for our three main benefits.

Thanks to Perk Greed we can specify a fourth perk. Here I have proposed Sender if, combined with Bankroll, you will be able to get your non-lethal scorestreaks much faster. If you are not too concerned about scorestreaks or prefer the lethal variety, go for Double time in box three and Ghost in advantage four to keep the Enforcer bonus.


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