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Silent Hill 2 Remake Releases New Story Trailer, And Yes, We Finally Get To See Eddie

Konami has released a brand new story trailer for the highly anticipated Silent Hill 2 Remake.

The teaser largely matches the much-praised E3 trailer for the original from 2001, and the script is also almost identical. The whole thing is set against the backdrop of a fantastic reinterpretation of (one of) Silent Hill 2’s ending themes, Promise.

The Remake trailer is below. For comparison, here’s the E3 trailer for Silent Hill 2 from 2001:

SILENT HILL 2 | Story Trailer (4K:EN/PEGI) | KONAMI.Watch on YouTube

Perhaps most exciting is that we Finally get a first look at the remake’s Eddie and Mary, two key NPCs who have not yet appeared in a film (or at all, in the case of Eddie).

The character’s final reveal generated, uh, interesting reactions from some corners of the internet, but Eddie’s face – while very reminiscent of Tweedle Dee/Tweedle Dum – is much more faithful to the original, complete with his backwards baseball cap. He’s palpably weird in all the right ways.

Mary also bears a strong resemblance to the original character, including her outfit and hairstyle.

We also get a bit more combat and an extended look at Silent Hill 2’s grungy environments thanks to that brand new over-the-shoulder camera perspective. In this particular trailer, we get a quick look at the prison, the hotel, the park, and of course, Brookhaven Hospital. They all appear to have been recreated so faithfully that they look nearly identical to the originals.

Silent Hill 2 Remake, one of gaming’s worst-kept secrets before its official reveal in October 2022, is set to release on October 8, 2024 via Steam for PC and PS5.

Tom Morgan shared his thoughts on the remake’s opening hours earlier today in Eurogamer’s Silent Hill 2 Remake preview.

“When rebuilding such a beloved classic with improved graphics and controls, the new fighting style fits surprisingly well,” Tom wrote in his excellent summary.

“The puzzles also find a natural place in the world. A remake project is a delicate balancing act for any developer, to be honest: stray too far from the source at your own peril, while a lack of innovation defeats the purpose of the entire endeavor.

“What I’ve seen of Silent Hill 2 Remake so far, though, shows a team determined to stick to the original blueprint first. It gives the game a pleasingly familiar structure – while allowing new details to blossom around it like a trellis – and I’m looking forward to seeing where it grows after the first three hours.”

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