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OG Silent Hill 2 director Happy The Remake has changed the camera

The. will be launched for everyone on Tuesday Silent Hill 2 remake from Bloober Team and Konami is a very well made recreation of the original horror game. However, while some fans complain about certain changes made in the remake, the director of the original game praises these changes online.

The Silent Hill 2 remake (which is now available for people who paid for “early access”) is one of the best horror games of 2024. And that makes sense. The O.G Silent Hill 2, which arrived on the PS2 in 2001, is still considered by many to be the best horror game ever made. But some of these fans are not happy with the changes made in the remake, such as the new over-the-shoulder camera. The original game used a somewhat static camera which roughly followed the player as he moved. Although some hardcore fans believe this camera is superior to the more user-friendly system from the remake, it turns out the original director is behind it Silent Hill 2 on PS2 disagrees.

On October 4, OG Silent Hill 2 director Masashi Tsuboyama shared his thoughts on the new remake and its changes a Twitter threadexplaining that “games and technology are constantly evolving.” This leads to what Tsuboyama called “significant differences” in how today’s creators are limited compared to developers of the past.

Konami/Bloober team

“What is striking is the change in camera perspective,” says Tsuboyama. “The change in the playable camera has a significant impact on many aspects: combat, level design, art creation, etc. While the impact on the story may be relatively minor, it brings a major change in the feel of the game.”

Then he gave in which he was “not satisfied” with Silent Hill 2‘s camera 23 years ago. “Depth and angle were limited by the processing load,” the director said. “It was a continuous process of hard work that was not rewarded. But that was the limit.”

“The over-the-shoulder vision definitely adds to the feeling of realism. In other words, it makes me want to try the even more compelling remake of Silent Hill 2” Tsuboyama added.

Of course, not all changes were received equally positively by the director of the original game. He added that the bonus headpiece, which featured a dog mask referencing a famous secret ending and a mask based on the villain Pyramid Head, was “mediocre” and asked: “Who will this promotion appeal to?”

Still, it’s clear that unlike some fans, Tsuboyama feels good about the remake and is happy that a “new generation can play it.”

“As a creator, I’m very happy with it,” Tsuboyama said. “It’s been 23 years! Even if you don’t know the original, you can still enjoy the remake for what it is. Whether it is good or bad has no bearing on the original.”

Silent Hill 2 (the remake) releases on October 8 on PS5 and PC.

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