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Greedfall 2 addresses “two major topics,” “combat and character customization”

Greedfall 2 developer Spiders says it’s heard your feedback about early access and is addressing “two important topics”: “combat and character customization.”

Addressing players on Steam, the Greedfall team said the early access launch earlier this week was “exciting” but acknowledged improvements were needed, including improving drop rate, tweaking AI behavior and making dialogue scenes “less blurry”.

An overview of the early access release of GreedFall 2. Watch on YouTube

After thanking players for taking the time to reach out, Spiders said they reviewed their feedback and questions, some of which will be answered in an upcoming patch.

“We’ve read all your feedback and questions, so we wanted to take the time to go through them with you and tell you what our team is currently working on for the next patch, as well as give you an overview of two important topics: combat and character customization,” the team said.

“With your feedback we noticed some bugs that we plan to fix soon with a small patch that should also include improvements such as: increasing a certain drop rate, reducing the DOF (depth of field) during dialogue scenes to make it less blurry making the feedback of making an ally’s portrait more visible and adjusting AI behavior so you don’t have to spend too much time micromanaging your companions when you don’t want to – making your experience in fighting becomes easier.”

The Steam blog also delves into combat, “an aspect of Early Access that (Spiders) is particularly interested in.”

“With the introduction of the new tactical pause system, your feedback is and will remain crucial for us to ensure the new system is fun for everyone,” the statement adds, confirming that auto-attacks and picking in particular will be improved.

“We are aware that some elements are still in progress and need improvement, and that some bugs may hinder your experience at this time. We have noted your feedback on that topic and we aim to improve it in future updates during Early Access.”

Character creation is also “another element of the game that is still developing”.

“I’m worried about GreedFall 2,” Bertie wrote in his fantastic feature. GreedFall 2 baffles me: it’s a step backwards for the series right now.

“I’ve been playing the early access build that just released on Steam and it’s not great, and it confuses me, because the original 2019 game did the near impossible: it broke into a crowded RPG market and made it a success in itself, despite being janky and having some problematic themes about the colonization of the New World.

“But the sequel takes all that good work and seems to take a step backwards. It’s a less fun game to play, it’s less distinctive, and the ways in which it has tried to evolve the series has made it worse.”

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